Colony Blog Posts
Update #2
- Details
- Category: Colony
- Published: Thursday, 02 April 2015 16:44
- Written by Jamie Cunningham
Just an update on progress... Since I'm a one man show I have to try and divide my efforts accross many areas, this week I've been working on some 3D models and some behind the scenes blueprinting. There's not going to be a lot of models in the game really, but I wanted to have at least one cut scene where your ship the "Ark" is travelling away from Earth. So I modelled the shapeship :) Here's a look at the ship in the game - although it might not every really make it IN the game, I thought it'd be cool to render a shot in Unral Engine 4 :) - it's not too bad, I need to work on my modelling skills though!
On the Blueprint side of things I have worked out the "Elements" system, basically I am going to have all of the elements set up in a Custom Struct called "Element", and the various areas that need it will have an array of the "Element" Struct
The Element struct looks like:
- ElementID
- ElementName
- ElementDescription
- ElementPicture
- Quantity
I figure I'll be using this Struct for setting up the base elements that are available in the game, your inventory, and also what elements are available on a given planet, so I added "Quantity" because at least two of the areas will be using it.
This may all change as the game develops :)
Jamie